Out of fear of getting bored of bricks i turned my attention to the sky. this will be useful in knowing exactly where the light will hit as opposed to guessing.
Here is the church tower image that I'm referencing in my city piece. I've also included the tower that I'm using as inspiration. Being a fan of sniping in games I've always looked for iconic church towers etc in games from which to snipe from. Medal of Honor Frontline was one of the main games to employ this in my childhood. It was made alongside the saving private ryan film so Ive found a picture of the church tower that started it all for me. I think its an iconic image that must be in any World War II games environment. (the bottom 1 is from the saving private ryan set)
Dissertation is coming along well and over 5000 words written. So its all good news. Here are images that I have been referencing for my new ruined city concept. Some have been recreated in the scene as they were exactly the look i wanted.
So i had to reformat the computer as it just wouldnt run painter correctly. So Ive stripped it down, took out all the programs except the essential screen recorder, office and of course painter X. It took time to do but hopefully it saves me a lot of time in the long run. Now that thats done ive started painting the city finaly
Jus spent all day sketching this scene concept out (sketching on a comp is tedious especially at 300 ppi) It depicts the ruined city that we see in the background of the tank shot. This is a result of the German invasion that swept through it. Its gona be set in an eerie blue colouring under moonlight, as i feel this gets across the feeling of emptyness.